Presents a collection of seventeen essays that explore what being an ally is, needing an ally, and showing up for friends and strangers.
Musician and technology phenom Shavone Charles explores how curiosity and nerve led her from a small college in Merced, California, to some of the most influential spaces in the tech world: from Google to Twitter to eventually landing a spot on the coveted Forbes 30 Under 30 list. Grateful for being the first in many spaces, but passionate about being neither the last nor the only, Charles tells her story in the hopes of guiding others and shaping a future where people, particularly women of color, feel empowered to make space for themselves and challenge society's status quos.
Computers and technology play central roles in our lives for work, entertainment, communication, and information management. It is difficult to imagine a time without these tools and even harder to envision living without them now. How were these wonderful toys of technology created? Who is developing future innovations? Think of some of the most famous and familiar services and platforms: Google, eBay, Yahoo, Facebook. Did you know that immigrants such as Sundar Pichai, Jerry Yang, and Jan Kuom, are the creative engines behind these tech juggernauts? This book tells the story of seven of the amazing Americans changing our world.
After being interrogated for days by the Department of Homeland Security in the aftermath of a major terrorist attack on San Francisco, California, seventeen-year-old Marcus, released into what is now a police state, decides to use his expertise in computer hacking to set things right.
An edge-of-your-seat thriller which will keep you gripped to the last page. Lydia has been creating her AI, Henry, for years - since before her little brother died in the accident that haunts her nightmares; since before her dad walked out, leaving her and Mum painfully alone; since before her best friend turned into her worst enemy. Now, Henry is strong, clever, loving and scarily capable: Lydia's built herself the perfect boyfriend in a hard-drive filled with lines of code. But what is Henry really - and how far is he willing to go to be everything Lydia desires?
Ever since the first smartphones were introduced in 2008, they have been blamed for causing what might be called a distraction pandemic.
Rylla McCracken dreams of escaping her family's trailer in the Dust States to go to college, but on the eve of her eighteenth birthday, her mother demands she drop out of school to work for Lockburn chemical refinery instead. When Rylla learns Lockburn is planning to dam the Guadalupe River--the last flowing water in Texas--she defies her mother to protest in the state capital. The protest ends in disaster, but her ensuing viral infamy gains Rylla an acceptance to the mysterious Wingates University. At Wingates, Rylla befriends a diverse group of students, all working on new technologies to save the planet. Besides mountains of homework, Rylla struggles with guilt for leaving her brother behind in the Dust, where tensions with the Lush States are escalating towards civil war. Succeeding at Wingates seems like Rylla's best chance to help her family, until she uncovers a terrible secret about the school's billionaire backers. Now, Rylla and her friends are in a race against the rich to reclaim the world-altering technology they've developed--before it's too late.
To save her struggling family, Luna enters a competition offering reward money to anyone who can successfully live without modern technology for a year, but when this social experiment turns sinister and her classmates start disappearing, her family's livelihood might not be the only thing she is in danger of losing.
Mourning the death of her best friend Vanessa, seventeen-year-old Bailey creates a chat bot using their text messages and emails, but, unsatisfied with the result, Bailey seeks out more data for the app and uncovers Vanessa's secrets, forcing Bailey to reconcile what she thought she knew about her friend with what Vanessa kept hidden.
Kiera Johnson is an honors student, a math tutor, and one of the few Black kids at Jefferson Academy. At home she joins hundreds of thousands of Black gamers who duel worldwide as Nubian personas in the secret multiplayer online role-playing card game, SLAY. When a teen in Kansas City is murdered over a dispute in the SLAY world, the game is labeled a racist, exclusionist, violent hub for thugs and criminals. No one knows Kiera is the game developer-- until an anonymous troll infiltrates the game, threatening to sue Kiera for "anti-white discrimination." Can she protect her game without losing herself in the process?
You might be the kind of person who stands up to online trolls. Or who marches to protest injustice. Perhaps you are #DisabledAndCute and dancing around your living room, alive and proud. Or perhaps you are the trans mentor that you wish you had when you were younger. Maybe you call out false allies, or stand up to loved ones. Maybe you speak your truth and drop the mic, or maybe you take it with you when you leave. This anthology features fictional stories--in poems, prose, and art--that reflect a slice of the varied and limitless ways that readers like you resist every day.
Using the myth of Eurydice as a structure, this riveting science fiction novel is set in a near-future London where it has become popular for folks to have a small implant that allows one access to a more robust social media experience directly as an augmented reality. However, the British government has taken oversight of this access to an extreme, slowly tilting towards a dystopian overreach, all in the name of safety.
This frank and humorous guide helps teens learn how to lead a safe and healthy digital life, join the resistance, and protect themselves from Big Tech's attempted takeover of their brain, body, emotions, privacy, and future.
This book provides a deep dive into the protections and rights promised to children by the United Nations Convention on the Rights of the Child and before adulthood and how to defend them.
Inspired to Action provides concrete tools and resources to help young adults become skillful advocates who can work effectively to make real change happen. It includes sections on developing effective communication, fundraising, motivational skills, and more.